#include "SFML/Window.hpp"
#include "SFML/Graphics.hpp"
int main( int argc, char *argv ) {
sf::RenderWindow App(sf::VideoMode::GetMode(0), "SFML Shapes");
sf::RenderWindow app(sf::VideoMode::GetMode(0), "SFML Shapes", sf::Style::Fullscreen);
while ( true ) {
app.Display();
}
return 0;
} // End main()
program compiles then crashes: The application was unable to start correctly.
i have all the libraries, dlls in correct location, etc. i have tried both dynamic and static library linkages - the static linkage wont even compile.
ive tried both rendering windows and the regular window class.
im hearing a lot about ATI bugs but i have a NVIDIA graphics card, if it matters.
windows 7 64 bit. VC express 2010