Look how I'm generating the place of the sprites:
for(unsigned int a=0; a<15; a++)
{
objs.push_back(new Object("images/grass.png", 0, 32*a, "Grass"));
objs.push_back(new Object("images/grass.png", 32, 32*a, "Grass"));
if(a<=6)
{
objs.push_back(new Object("images/sand.png", 64, 32*a, "Sand"));
objs.push_back(new Object("images/sand.png", 96, 32*a, "Sand"));
}
}
So I think theres no problem with my source.
About SetSmooth function - I already try it, but there no change.
:?