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Author Topic: SFML in iPhone  (Read 2719 times)

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Grimshaw

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SFML in iPhone
« on: March 05, 2011, 11:41:59 pm »
I bet this is a topic already discussed before, but i would like a definitive answer on the subject.

Accordingly to current SFML state of development, how hard would it be to make SFML support iPhone? Even if not as its core, but maybe an extension to sfml.

Thanks

Nexus

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SFML in iPhone
« Reply #1 on: March 06, 2011, 02:02:40 am »
I don't think SFML is going to support mobile devices some time soon. See here and here.
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christian.kelvin10

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SFML in iPhone
« Reply #2 on: March 12, 2011, 02:45:12 pm »
As I indicated in another thread I'm working on getting SFML on the iPhone, but I need some feedback on design decisions due to the nature of the device.

So far the following was about completely, but largely untested ported
SFML-system
SFML audio (minus Libsnd)
SFML network

Nicolas

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SFML in iPhone
« Reply #3 on: March 16, 2011, 02:39:22 am »
Is there another thread going on somewhere for feedback? because I would very much like to see this on the iphone..

 

anything