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Author Topic: SFML 1.6 and 2 BUGS  (Read 2575 times)

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Tapped

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SFML 1.6 and 2 BUGS
« on: March 13, 2011, 12:14:07 pm »
The first day i used SFML 1.6, i wrote the basic tutorial program, which made a window. I tested it and it failed, no error came and nothing was rendered. The thing was that that the program ran in the memory even if the window was not rendered. I have read that ATI Radeon HD xxxx have bugs in SFML.

I tried the same program on my other computer and it worked as a charm. Then i though i may use SFML 2, i knew that it had the same bug but however i tried it. It didn't work as expected.

Then on the same computer i started ubuntu, and installed SFML 2. I build it and every time i exit the window, a segmentation error comes. See picture

I can see the window on Ubuntu and I can render to it, but the error comes every time close it. I hope you guys can find out how to make support for ATI cards.

-Tapped

Groogy

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SFML 1.6 and 2 BUGS
« Reply #1 on: March 13, 2011, 12:44:23 pm »
Laurent got it already more or less finished I think. Everybody just waiting for him to release it.

OR he might already have released it and I just missed it.
Developer and Maker of rbSFML and Programmer at Paradox Development Studio

Laurent

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SFML 1.6 and 2 BUGS
« Reply #2 on: March 13, 2011, 07:47:29 pm »
Not yet, but you're right I've almost finished ;)
Laurent Gomila - SFML developer

heishe

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SFML 1.6 and 2 BUGS
« Reply #3 on: March 13, 2011, 07:58:54 pm »
Almost finished what? Both bugs, ATI HD xxxx bug or x windows bug?

Laurent

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SFML 1.6 and 2 BUGS
« Reply #4 on: March 13, 2011, 08:01:25 pm »
Both, I think they are linked.
Laurent Gomila - SFML developer

heishe

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SFML 1.6 and 2 BUGS
« Reply #5 on: March 14, 2011, 09:32:27 am »
Awesome!

 

anything