I am using SFML2 in Visual Studio 2010 (Windows). See
this post for more background information.
I was looking through the sf::Image documentation and I didn't see anything about tinting an image. I previously used SDL, in which tinting is very easy. I have a white sprite with alpha that I would like to tint one of three colors then copy it onto another image.
What is the best way to do this in SFML2?