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Author Topic: Clueless. VC++2010 help needed.  (Read 2458 times)

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Bacu

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Clueless. VC++2010 help needed.
« on: May 14, 2011, 09:11:52 pm »
Followed the 2008 startup tutorial as best as I can. Getting this error
Code: [Select]
1>c:\users\bacu\documents\visual studio 2010\projects\sfmltest01\sfmltest01\test.cpp(1): fatal error C1083: Cannot open include file: 'SFML/System.hpp': No such file or directory

why?

fixed it, never mind.

Bacu

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Clueless. VC++2010 help needed.
« Reply #1 on: May 15, 2011, 05:00:24 am »
New problem. Managed to compile the sample code in the setup tutorial. Attempting to compile the sample code from the "Opening a window" tutorial, and I get these errors. What gives?

Code: [Select]
1>------ Build started: Project: SFMLtest01, Configuration: Debug Win32 ------
1>  test.cpp
1>  LINK : C:\Users\Bacu\Documents\Visual Studio 2010\Projects\SFMLtest01\Debug\SFMLtest01.exe not found or not built by the last incremental link; performing full link
1>test.obj : error LNK2019: unresolved external symbol "public: virtual __thiscall sf::Window::~Window(void)" (??1Window@sf@@UAE@XZ) referenced in function _main
1>test.obj : error LNK2019: unresolved external symbol "public: void __thiscall sf::Window::Display(void)" (?Display@Window@sf@@QAEXXZ) referenced in function _main
1>test.obj : error LNK2019: unresolved external symbol "public: __thiscall sf::Window::Window(class sf::VideoMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned long,struct sf::WindowSettings const &)" (??0Window@sf@@QAE@VVideoMode@1@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@KABUWindowSettings@1@@Z) referenced in function _main
1>test.obj : error LNK2019: unresolved external symbol "public: __thiscall sf::VideoMode::VideoMode(unsigned int,unsigned int,unsigned int)" (??0VideoMode@sf@@QAE@III@Z) referenced in function _main
1>C:\Users\Bacu\Documents\Visual Studio 2010\Projects\SFMLtest01\Debug\SFMLtest01.exe : fatal error LNK1120: 4 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Walker

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Clueless. VC++2010 help needed.
« Reply #2 on: May 15, 2011, 06:19:32 am »
When you use the window module, you need to link to it (like how you did system with the sf::Clock example). Likewise with all the other modules.

Bacu

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Clueless. VC++2010 help needed.
« Reply #3 on: May 15, 2011, 06:59:19 am »
Quote from: "Walker"
When you use the window module, you need to link to it (like how you did system with the sf::Clock example). Likewise with all the other modules.

Added the .lib to the dependencies in the linker, now I'm getting different errors.

Code: [Select]
1>------ Build started: Project: SFMLtest01, Configuration: Debug Win32 ------
1>LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library
1>sfml-window-s.lib(WindowImplWin32.obj) : warning LNK4217: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported in function "private: virtual void __thiscall sf::priv::WindowImplWin32::ProcessEvents(void)" (?ProcessEvents@WindowImplWin32@priv@sf@@EAEXXZ)
1>sfml-window-s.lib(Window.obj) : warning LNK4217: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported in function "public: virtual __thiscall std::logic_error::~logic_error(void)" (??1logic_error@std@@UAE@XZ)
1>sfml-window-s.lib(VideoMode.obj) : warning LNK4049: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported
1>sfml-window-s.lib(WindowImpl.obj) : warning LNK4049: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported
1>sfml-window-s.lib(VideoModeSupport.obj) : warning LNK4049: locally defined symbol ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::~basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(void)) imported
1>sfml-window-s.lib(WindowImplWin32.obj) : warning LNK4217: locally defined symbol ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(char const *)) imported in function "private: virtual void __thiscall sf::priv::WindowImplWin32::SetIcon(unsigned int,unsigned int,unsigned char const *)" (?SetIcon@WindowImplWin32@priv@sf@@EAEXIIPBE@Z)
1>sfml-window-s.lib(Window.obj) : warning LNK4217: locally defined symbol ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(char const *)) imported in function "protected: static void __cdecl std::deque<class sf::Event,class std::allocator<class sf::Event> >::_Xlen(void)" (?_Xlen@?$deque@VEvent@sf@@V?$allocator@VEvent@sf@@@std@@@std@@KAXXZ)
1>sfml-window-s.lib(VideoMode.obj) : warning LNK4049: locally defined symbol ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(char const *)) imported
1>sfml-window-s.lib(WindowImpl.obj) : warning LNK4049: locally defined symbol ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(char const *)) imported
1>sfml-window-s.lib(VideoModeSupport.obj) : warning LNK4049: locally defined symbol ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z (public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(char const *)) imported
1>sfml-window-s.lib(WindowImplWin32.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV01@@Z)
1>sfml-window-s.lib(Window.obj) : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV01@@Z) referenced in function "public: __thiscall std::logic_error::logic_error(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (??0logic_error@std@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@@Z)
1>sfml-window-s.lib(VideoMode.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV01@@Z)
1>sfml-window-s.lib(WindowImpl.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV01@@Z)
1>sfml-window-s.lib(VideoModeSupport.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV01@@Z)
1>sfml-window-s.lib(Window.obj) : error LNK2019: unresolved external symbol "__declspec(dllimport) public: int __thiscall std::basic_streambuf<char,struct std::char_traits<char> >::sputn(char const *,int)" (__imp_?sputn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QAEHPBDH@Z) referenced in function "class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<struct std::char_traits<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,char const *)" (??$?6U?$char_traits@D@std@@@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@0@AAV10@PBD@Z)
1>sfml-window-s.lib(WindowImplWin32.obj) : error LNK2001: unresolved external symbol "__declspec(dllimport) public: int __thiscall std::basic_streambuf<char,struct std::char_traits<char> >::sputn(char const *,int)" (__imp_?sputn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QAEHPBDH@Z)
1>C:\Users\Bacu\Documents\Visual Studio 2010\Projects\SFMLtest01\Debug\SFMLtest01.exe : fatal error LNK1120: 2 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

 

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