Hi
I've just started implementing SFML and so far, VERY IMPRESSED!
I'm loading 5x 2048x2048 PNG images, then creating sprites from them. It works just fine, but loading the actual files is very slow (~12 seconds for all 5). On the "other" library I used to use, this was very fast, maybe 3 seconds total for all 5 files. The files are between 650k and 3.3mb (some are almost empty files).
I guess it's not the actual loading, but the decompression into memory that takes the time?
Can someone help?
Many Thanks
Ed