In "Getting started": "SFML and Visual Studio"
http://www.sfml-dev.org/tutorials/1.6/start-vc.php
The relevant part is:
Important: if you link against the dynamic libraries, you have to define the SFML_DYNAMIC macro in your project's settings. If you don't, you'll get linker errors when compiling your application.
I did everything as shown and I followed what you said but I get 17 errors:
Error LNK2019 unresolved external symbol "public: __thiscall sf::String::String(char const *,class std::locale const &)" (??0String@sf@@QAE@PBDABVlocale@std@@@Z) referenced in function _main GameEngine E:\Programmation\Apps\GameEngine\GameEngine\main.obj 1
Error LNK2019 unresolved external symbol "public: __thiscall sf::VideoMode::VideoMode(unsigned int,unsigned int,unsigned int)" (??0VideoMode@sf@@QAE@III@Z) referenced in function _main GameEngine E:\Programmation\Apps\GameEngine\GameEngine\main.obj 1
Error LNK2019 unresolved external symbol "public: __thiscall sf::Color::Color(unsigned char,unsigned char,unsigned char,unsigned char)" (??0Color@sf@@QAE@EEEE@Z) referenced in function _main GameEngine E:\Programmation\Apps\GameEngine\GameEngine\main.obj 1
... and 14 more for Video::Video, Window::Window etc... Can you help me ?