Regarding threads, what can be said about them?
Should they be used often? For example, to separate a physics manager from a resource loader.
I usually keep my programming very linear (no threading), especially because I've never learnt much about thread programming.
But for for advanced situations, where for example I have to deal with a lot of objects, should I start considering that?
By the way I don't mean to thread hi-jack. I tend to take these tips to heart and get pretty interested.
(Excuse my English)