I dont know if it is an issue or a fault by myself but using Keyboard.EnableKeyRepeat( false ) once and asking Keys via Keyboard.IsKeyPressed( Keyboard.Key.TheKey ) in the main loop does not work like i expected it, it's just like with key repeat set to true.
With KeyRepeat set to false a IsKeyPressed( Key ) call should only return true one time if the key wasn't released after that, shouldn't it?
I hope anyone can help here.
Thanks.