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Author Topic: Ray casting  (Read 8345 times)

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sPirc

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Ray casting
« on: August 23, 2011, 11:22:16 am »
Anyone who knows of an example of ray casting to achieve the effect similar to Wolfenstein using SFML?

I just need to understand the concept on how to manipulate sprites to give the sense of 3d in sfml.

Any other tutorials I should know about?

Thanks.

SCPM

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Ray casting
« Reply #1 on: August 23, 2011, 01:43:07 pm »
http://lodev.org/cgtutor/
http://www.permadi.com/tutorial/raycast/index.html
These sites have such tutorials.  I've already ported the first 2 tutorials from Lode's site into SFML and they work flawlessly.  I've been extremely busy and haven't gotten to the third one yet.

sPirc

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Ray casting
« Reply #2 on: August 23, 2011, 07:33:44 pm »
Thank you very much, I'll have a look.