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Author Topic: Just to be sure. Does SFML use OpenGL for render shapes?  (Read 1138 times)

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pavanetti

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Just to be sure. Does SFML use OpenGL for render shapes?
« on: September 03, 2011, 07:10:40 pm »
Title says all. I'd like to use OpenGL or SFML to make vectors shapes. This shapes will be used in UI in my game. I thought about using cairo, but the performance is slow. Will be each line in a shape a call to glVertex?

Damian

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Just to be sure. Does SFML use OpenGL for render shapes?
« Reply #1 on: September 03, 2011, 07:45:05 pm »
Yes you can ;)