Hey folks,
I used SFML some time ago, now I wanted to use it again and noticed that the OpenGL Extension Checking mechanism has vanished. And including GLee before the SFML includes produces some weird errors.
Is this feature added in SVN again or plans to add it to 1.4? I hope so!
Any idea how to quick-fix that?
@Laurent: Great job you're doing, I really like SFML!!