Hi,
I'm writing a RPG style game that has an on screen list of statistics in rows and columns and an onscreen auto-map. I'm building both of these screen components from an image file using the subRect command - one image contains a bitmap font, the other small map symbols to build a map. I'm rebuilding both of these display elements every frame along with a 3D view created using OpenGL. I've noticed this is starting to slow down the 3D view a bit.
My question is whether I can combine these small image elements into another image before displaying it on the screen as a sprite. As currently I'm rebuilding the stats and map displays every frame when I know the information won't be changing that frequently. Apologies if I'm missing something obvious.
Thanks.