I've been having trouble with intel cards so my game currently has two modes - with rendertextures and without rendertextures.
I can easily toggle on and off the RenderTextures, so I'd like to deactivate them only on Intel cards, since those seem to be the cards with problems.
I'd like SFML(and SFML.Net) to provide a call like "IsIntelGPU" or something like that, so that I could selectively enable some features.