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Author Topic: sf::Image and OpenGL textures  (Read 2557 times)

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Mars_999

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sf::Image and OpenGL textures
« on: October 14, 2011, 09:42:02 pm »
I am not sure about this, but from the looks of it, SFML1.6 I don't see anyway to have sf::Image just load a image file and not create a OpenGL texture? I just want to use sf::Image to load the data, and allow me to use the pixel pointer to upload the data to OpenGL so I can create the kind of texture format I would like to use. e.g. mipmapped, compressed ect...

As of now I allow it to go through the whole process and delete itself, but seems like a huge waste of time, and OpenGL has to load/unload a texture right away....

Thanks

Nexus

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sf::Image and OpenGL textures
« Reply #1 on: October 14, 2011, 09:50:39 pm »
No, in SFML 1, this is not possible.

SFML 2 introduced the separation between sf::Image (pixel data) and sf::Texture (OpenGL texture).
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Mars_999

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sf::Image and OpenGL textures
« Reply #2 on: October 14, 2011, 09:53:00 pm »
Quote from: "Nexus"
No, in SFML 1, this is not possible.

SFML 2 introduced the separation between sf::Image (pixel data) and sf::Texture (OpenGL texture).


Thanks Nexus. I will keep this in mind and upgrade to SFML 2.0 when it's out then. Sigh the wait continues....

Nexus

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sf::Image and OpenGL textures
« Reply #3 on: October 14, 2011, 09:55:42 pm »
You can already upgrade now and download the current revision from GitHub. Many people use the development version of SFML 2.
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slotdev

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sf::Image and OpenGL textures
« Reply #4 on: October 14, 2011, 10:43:50 pm »
Quote from: "Mars_999"
Quote from: "Nexus"
No, in SFML 1, this is not possible.

SFML 2 introduced the separation between sf::Image (pixel data) and sf::Texture (OpenGL texture).


Thanks Nexus. I will keep this in mind and upgrade to SFML 2.0 when it's out then. Sigh the wait continues....


I use SFML 2.0 in commercial products. It's fine as it is now :)
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bananu7

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sf::Image and OpenGL textures
« Reply #5 on: October 15, 2011, 12:42:58 am »
Yup, and it's the best way to make SFML-2.0-RC better ;p