I would like to use SFML2.0 with mono. Before I begin trying to get it to work, is this even possible?
More info:
I have successfully built sfml2 with VC++ 2010, and I've used the c++ bindings before. I see that the .net versions use the c binding. Are these available for 2.0?
EDIT2: Just saw that there's a separate repository for CSFML. Is this 2.0?
EDIT3: Got csfml to compile, now trying to get it to gel with .net
EDIT4: After 4 hours of work I got everything to work out! Renders 8000 sprites at 120fps, not too bad!