Hey guys, this is my first post on the forums.
Anyway, I'm trying to make a rendering engine for my game, but I'm kinda stumped on how to go about this.
I have an image this is made up of 2 colors. I would like for these 2 colors to be changed on run-time (e.i. Draw this tile, the white is green, and the black is blue).
I don't know how to go about this...
Any help would be appreciated. I'm using SFML 1.6, but willing to change to 2.0 if necessary.