Hello, I'm having a bit of trouble with 3d rendering on windows xp.
When I compiled and ran my win32 application in ubuntu with wine, it works properly.
But when I run it on Windows XP, it looks like the polygons are messed up.
I'm not sure if this is a problem related to my intel integrated graphics card,
as it worked fine on linux. I asked my friend who has windows 7 to test it
and it rendered correctly for him. So its either a hardware problem or a
windows xp problem. Or possibly a driver problem?