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Metaby

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« on: October 08, 2008, 04:33:04 pm »
Hi, i learn C# in the school, but, i have programmed sfml with C++
I heared about, to use sfml at C#, i downloaded the svn version, and now, i have the folder "Dotnet" at the svn folders, i know, this is the .NET version of sfml, but where i should copy them at?

sry for my bad english
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SirJulio

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« Reply #1 on: October 08, 2008, 05:07:18 pm »
Hi,

short version :

- Compile SFML (C++) static release
- Compile CSFML (C wrapper) dll release
- last, compile SFML.Net (.Net wrapper) release

after that you will find sfml-net[].dll assemblies in your dotnet/lib folder, these are the references you need to add to your project.

Don't forget to copy CSFML dll next to your exe.

Metaby

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« Reply #2 on: October 08, 2008, 05:45:19 pm »
ah.. ok..^^
sry, i dont understand :(
can you write me the "long version"? :)
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SirJulio

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« Reply #3 on: October 08, 2008, 06:34:14 pm »
Hm,

do you know how to compile SFML library ? If no, just follow instructions in the last chapter of the tutorial (Codeblocks or visual depending on your ide). You need to compile SFML as static library and in release.

After that, open the CSFML solution (build/VS or CB) and build as release DLL. Now you have your CSFML library somewhere in the CSFML/lib folder.

finally, build the SFML.Net library (always in release cfg), and you can add the resulting assembly (sfml-net dlls) to your project.

SFML.Net is not a stand-alone library : SFML (and CSFML) is required, that's why you need to build all these libs. =)

Metaby

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« Reply #4 on: October 08, 2008, 07:48:54 pm »
ok thanks, i've done this.. but at the last step
"finally, build the SFML.Net library (always in release cfg), and you can add the resulting assembly (sfml-net dlls) to your project."
i get an error, that tells me, "The Namespace 'Tao' cannot be found"
what now? >.<

edit: i cannot decide between debug, release or anything else.. >.<
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SirJulio

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« Reply #5 on: October 08, 2008, 08:11:54 pm »
Yes, you need to download Tao framework (google ) for opengl binding to build the sample. but even if samples doesn't compile, you have your sfml-net library compiled.

For configuration in C# express (if you don't have the combobox), see that.

Metaby

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« Reply #6 on: October 08, 2008, 08:40:55 pm »
so.. thanks.. i hope this is my last question >.<
and thanks a lot for what you've done for me^^
if i compile (release)
i get this error message (i try to translate it to english >.<)
"A project with the outputtype "Classlibrary" cannot be started directly.
To Debug the Project, add a startable project to this projectfolder, who refers to the library projects. Add the startable project as Start project."
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SirJulio

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« Reply #7 on: October 08, 2008, 08:54:09 pm »
Because you don't generate but start the project (I guess you pressed F5, no ? =p).

Right click your solution in the solution explorer and "Regenerate all" (i'm not sure for the name, i use a french version =) )

Metaby

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« Reply #8 on: October 08, 2008, 08:56:36 pm »
ahhh thanks a lot ^^
nice, thanks :D
you helped me a lot, now i have my sfmlnet dlls =)
thanks :D
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