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Author Topic: Problem with Code::Blocks files - debug [Fixed]  (Read 3459 times)

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Imbue

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Problem with Code::Blocks files - debug [Fixed]
« on: November 02, 2008, 01:23:12 am »
When I open the Code::Blocks workspace for SFML, the debug configurations don't actually build with debug symbols. Instead I have to go to Project->Build Option and check Produce Debugging Symbols. I had to do that for each project: main, system, graphcis, etc.

Anyway, it's kind of annoying. Can we get this fixed? I can upload the fixed project files if you like.

Thanks!

PS, why not use a system like CMake to build the project files?

Laurent

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Problem with Code::Blocks files - debug [Fixed]
« Reply #1 on: November 02, 2008, 09:48:23 am »
It's a shame nobody saw it before (probably because nobody uses the Code::Blocks debugger :D).

I'll do it as soon as possible, thanks for your feedback.

Quote
PS, why not use a system like CMake to build the project files?

It was used at the very beginning, but I dropped it because it's just easier for me and more flexible to maintain a project file for every supported compiler or IDE.
Laurent Gomila - SFML developer

Laurent

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Problem with Code::Blocks files - debug [Fixed]
« Reply #2 on: November 02, 2008, 10:34:39 am »
Done ;)
Laurent Gomila - SFML developer

Imbue

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Problem with Code::Blocks files - debug [Fixed]
« Reply #3 on: November 02, 2008, 08:14:36 pm »
Great!  :D

Quote from: "Laurent"
probably because nobody uses the Code::Blocks debugger :D
Actually I don't use it either. (Although I do think it's a great IDE, as far as they go.) I just though that was the easiest/only way to compile SFML with MinGW. Your make files seem to be hard coded for Linux/Unix.

If you used CMake, I'd just have it output MinGW make files. Code::Blocks is pretty easy to compile with though, so I'm not complaining.

Thanks.