This is my first game I've made in SFML. It is called
Fireteam. It's a sidescrolling WW2 shooter, coded, developed and drawn by myself.
Features:- Updated on a regular basis
- 2 game modes (Capture the Flag and Team Deathmatch)
- A menu!
- 4 player splitscreen!
(I know it's not much, but I hope to expand it a lot)
Basically, you play as one of four soldiers in a game. You're either on the Axis or the Allies (at the moment, the only Axis member is Nazi Germany, and the only Allies member is the United States). There
will be more maps, but at the moment the only map is the Battle of the Bulge.
There are 4 classes to select from (at the moment the only difference is the "equipment" the player has access to, either a first-aid kit or a radio): Rifleman, Support, Sniper and Raider.
Fireteam uses SFML for just about everything, from graphics to sound to random number generation.
You can download the latest version (INDEV 1.1) here:
http://db.tt/ITTFnYj1All controls and general information are explained in the readme file.
NOTE: If you play with 4 players, you'll either need a keyboard that can support a lot of keys being pressed at once, or have multiple keyboards (for example, I use my laptop's built-in keyboard and a USB wireless keyboard).