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Author Topic: X code 4.3.1  (Read 1835 times)

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wvtrammell

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X code 4.3.1
« on: March 20, 2012, 12:24:19 am »
Hi
Just installed new version of Xcode.  Do I reinstall SFML to get it into the new version of Xcode?
Thanks
Warren

Hiura

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X code 4.3.1
« Reply #1 on: March 20, 2012, 08:44:00 am »
Nope. You still can use SFML's binaries in any of your project like any other library.

Now, if you were using SFML 1.6 with Xcode 3 and you switched to Xcode 4 then you won't be able to use the templates for 1.6 anymore.
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wvtrammell

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Xcode 4.3.1
« Reply #2 on: March 20, 2012, 03:12:55 pm »
HI
So I must continue using Xcode 3 in order to use SFML 1.6?
Thanks
Warren

Hiura

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X code 4.3.1
« Reply #3 on: March 20, 2012, 03:23:37 pm »
No. Like I said, you still can use 1.6. The only thing you won't be able to do is to use the templates to create a new project. But this doesn't matter because you still can add SFML's libraries to your project : the procedure is the same as with any other library.
SFML / OS X developer