Well, as far as I could tell, I only had to copy the new include file to the correct directory. I recompiled, and.... :
InterfaceGraphique.cpp:(.text+0x18b5): undefined reference to `sf::Unicode::Text::Text(char const*)'
InterfaceGraphique.cpp:(.text+0x18d3): undefined reference to `sf::String::String(sf::Unicode::Text const&, sf::Font const&, float)'
InterfaceGraphique.cpp:(.text+0x1901): undefined reference to `sf::Unicode::Text::Text(char const*)'
InterfaceGraphique.cpp:(.text+0x191f): undefined reference to `sf::String::String(sf::Unicode::Text const&, sf::Font const&, float)'
InterfaceGraphique.cpp:(.text+0x1b4b): undefined reference to `sf::Unicode::Text::Text(char const*)'
InterfaceGraphique.cpp:(.text+0x1b5d): undefined reference to `sf::String::SetText(sf::Unicode::Text const&)'
InterfaceGraphique.cpp:(.text+0x1bde): undefined reference to `sf::Unicode::Text::Text(char const*)'
InterfaceGraphique.cpp:(.text+0x1bf0): undefined reference to `sf::String::SetText(sf::Unicode::Text const&)'
InterfaceGraphique.cpp:(.text+0x1cde): undefined reference to `sf::RenderTarget::Draw(sf::Drawable const&)'
InterfaceGraphique.cpp:(.text+0x1cf0): undefined reference to `sf::RenderTarget::Draw(sf::Drawable const&)'
InterfaceGraphique.cpp:(.text+0x1d02): undefined reference to `sf::RenderTarget::Draw(sf::Drawable const&)'
InterfaceGraphique.cpp:(.text+0x1d14): undefined reference to `sf::RenderTarget::Draw(sf::Drawable const&)'
InterfaceGraphique.cpp:(.text+0x1f25): undefined reference to `sf::Unicode::Text::Text(char const*)'
InterfaceGraphique.cpp:(.text+0x1f37): undefined reference to `sf::String::SetText(sf::Unicode::Text const&)'
InterfaceGraphique.cpp:(.text+0x1fb4): undefined reference to `sf::Unicode::Text::Text(char const*)'
InterfaceGraphique.cpp:(.text+0x1fc6): undefined reference to `sf::String::SetText(sf::Unicode::Text const&)'
InterfaceGraphique.o: In function `InterfaceGraphique::InterfaceGraphique()':
InterfaceGraphique.cpp:(.text+0x3897): undefined reference to `sf::Font::ourDefaultCharset'
InterfaceGraphique.cpp:(.text+0x389f): undefined reference to `sf::Unicode::Text::Text(unsigned int const*)'
InterfaceGraphique.cpp:(.text+0x38da): undefined reference to `sf::Font::LoadFromFile(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, unsigned int, sf::Unicode::Text const&)'
InterfaceGraphique.o: In function `InterfaceGraphique::InterfaceGraphique()':
InterfaceGraphique.cpp:(.text+0x5cef): undefined reference to `sf::Font::ourDefaultCharset'
InterfaceGraphique.cpp:(.text+0x5cf7): undefined reference to `sf::Unicode::Text::Text(unsigned int const*)'
InterfaceGraphique.cpp:(.text+0x5d32): undefined reference to `sf::Font::LoadFromFile(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, unsigned int, sf::Unicode::Text const&)'
collect2: ld returned 1 exit status
:shock: ARGH!
Did I forget a step, cos this code worked fine before.
Williamson