Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
Bindings - other languages
»
DotNet
»
Image.createMaskFromColor
Print
Pages: [
1
]
Author
Topic: Image.createMaskFromColor (Read 4895 times)
0 Members and 1 Guest are viewing this topic.
nihohit
Newbie
Posts: 37
Image.createMaskFromColor
«
on:
May 08, 2012, 05:34:08 pm »
When I try to use the command, I get the error message "Unable to find an entry point named 'sfImage_createMaskFromColor' in DLL 'csfml-graphics-2'.". This happens with the 2.0 RC version.
this happens even with
static int Main(string[] args)
{
SFML.Graphics.Image img= new SFML.Graphics.Image(10, 10, SFML.Graphics.Color.White);
img.CreateMaskFromColor(SFML.Graphics.Color.White);
return 1;
}
for now I just iterate over the pixels, but if the function could be fixed, it'll help. Thanks!
Logged
Laurent
Administrator
Hero Member
Posts: 32498
Re: Image.createMaskFromColor
«
Reply #1 on:
May 08, 2012, 07:01:52 pm »
You're right, the function is missing from the DLL. But to be honest, I don't know why: the function is properly defined and exported in CSFML. I can't see the difference between this function and the others.
Logged
Laurent Gomila - SFML developer
nihohit
Newbie
Posts: 37
Re: Image.createMaskFromColor
«
Reply #2 on:
May 09, 2012, 10:34:53 am »
is this function a reasonable replacement, or is there a more efficient way?
for (uint i = 0; i < img.Size.X; i++)
{
for (uint j = 0; j < img.Size.Y; j++)
{
if (img.GetPixel(i, j).Equals(Color.White))
{
img.SetPixel(i,j,new Color(0,0,0,0));
}
}
}
Logged
Laurent
Administrator
Hero Member
Posts: 32498
Re: Image.createMaskFromColor
«
Reply #3 on:
May 09, 2012, 10:43:38 am »
Retrieving the whole array of pixels, working on it and then setting it back would probably be much faster.
Logged
Laurent Gomila - SFML developer
omeg
Jr. Member
Posts: 55
Re: Image.createMaskFromColor
«
Reply #4 on:
May 09, 2012, 10:46:09 am »
Yeah, you need to lock bitmap bits and work on that to perform with any reasonable speed.
Logged
nihohit
Newbie
Posts: 37
Re: Image.createMaskFromColor
«
Reply #5 on:
May 11, 2012, 01:26:10 pm »
thank you very much.
laurent - how can UI set it back? Image.Pixels is readonly, and the array doesn't have x,y coordinates to use in Image.setPixel.
omeg - I'm not certain I know what you're talking about. Can you please explain?
Logged
Laurent
Administrator
Hero Member
Posts: 32498
Re: Image.createMaskFromColor
«
Reply #6 on:
May 11, 2012, 01:34:04 pm »
There's no setter for the whole pixel array, just create a new Image instance with the modified array.
Logged
Laurent Gomila - SFML developer
Print
Pages: [
1
]
SFML community forums
»
Bindings - other languages
»
DotNet
»
Image.createMaskFromColor
anything