Hello,
When I'm drawing my map( 300 32x32 tiles) from a file. It goes from 3000 to 500 frames per second. Pretty big drop I know. But when I'm using the SetMaxFramerate(60) function. It goes like 59, 60, 59, 58, 61, 120, 125, 123, 60, 61, etc. The jumps to 120 makes the game really weird.
Does someone know how to fix this? Or what the problem is?
- Windows 7 64bit (laptop)
- SFML pre-RC version