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Author Topic: Changing opacity of a Pixel using shaders  (Read 1738 times)

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Changing opacity of a Pixel using shaders
« on: May 30, 2012, 07:16:37 pm »
Well hello folks!
I'm doing some experience with shaders, and I'm trying to change the opacity of pixels through shaders. But since I don't know much about GLSL, I'm searching on the internet, and I can't seem to find much about changing the opacity. Is it even possible? Not talking about transparency, which would be the Alpha channel, but just make it darker, or lighter.


EDIT: Now I'm just being dumb! After search, and much thought, Alpha is also opacity. Forget this question! NEXT!
« Last Edit: May 30, 2012, 07:31:40 pm by Rosme »
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