Hello!
i have a project that uses opengl to show some 3d models, and you can navigate around them using a xbox 360 wireless controller
but i have no clue about how to make a 2d user interface that draws over the 3d space, i just want to show some labels and maybe some buttons...
the first thing i want to do is to create a label that says: "Loading model...", and then shows the model in 3d, but it will be nice to render the coordinates of the camera in a corner or something...
how to mix 2d context with my 3d project using SFML?
PS: i already read
http://www.sfml-dev.org/tutorials/1.3/graphics-window.php, but i did not understood pretty well about mixing width opengl.
PS: after some googling, it seems like there is some GLUI libraries, but i dont know if SFML have a better way to do UI, show text, etc...
PS: sorry for my bad english