I have a window on which I'm going to display a ton of sprites for a game. I'm using SFML 2.0 which adds a view to windows automatically, which is good I hear because it converts measurements and locations for the window so it behaves the same, regardless of size. Problem is, when I resize the window, it stretches/shrinks all the sprites. Is there a way to resize the window but NOT the view? And what is the best way to set up views/windows to adjust to ALL resolutions? Because I want the game to look more or less the same on ALL screen sizes... thanks.