Hi!
Just started trying to use sfml2 with openGL.
The examples worked fine and all but when i tried to convert
this tutorial:
http://openglbook.com/the-book/chapter-4-entering-the-third-dimension/to sfml from glut i cant get it to work.
if i disable the shaders, aka just making them fail to load i see a white square. So i guess
it got nothing to do with SFML.
Anyone got any other super-easy examples that uses buffer objects that work easily with sfml?
And are there any restrictions on what openGL features i can use with SFML ?
Cheers
sodah