Aye, but can you differentiate between different keys being released or pressed simultaneously?
Also, I've begun delving in the new sf::clock code.
In 1.6 I constructed my own stopwatch clock, since sf::clock doesn't offer that, however I used float, which doesn't have all the precision I need.
Therefore, I was just wondering is there any way that you can get m_startTime directly, or do you have to create your own at initialization? I am hesitant to do that, since I generally use timeGetTime, and I'm not sure whether it is as accurate as the default m_startTime value that it gets in the sf::Clock ctor.