If you want to cover entire window, use proper, real fullscreening and create a state/screen like a one in attachment(but not as ugly, this is just screen of working resolution and window/fullscreen switcher I have going on, it's still work in progress )
Aside from using proper fullscreen, anyone know if using custom screen sizes will cause any problems?
By "custom screen sizes" I mean screen sizes that are NOT standard screen sizes like 800x600, 1024x768, 1366x768 etc.
For example:
App.create(sf::VideoMode(932, 699, 32), "TEST SCREEN");
if (image.loadFromFile ("Images/Menu-932x699.png") != true) {
Will this cause any problems? Or does SFML have to use standard screen sizes to run reliably?
Laurent, if you read this could you share some insight on this?
Thanks,
Raptor