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Author Topic: Crazy Painter  (Read 4003 times)

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Foaly

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Crazy Painter
« on: September 22, 2012, 12:08:53 pm »
Hey everybody!
I want to show you a little program I have been working on lately, which in the lack of a better name I called Crazy Painter. It's neither a game nor a real multimedia application. It's just an artsy, fun little program for when you bored. Give it a try and tell me what you think :)

The controls are really simple: Grab the red dot with the mouse an drag it around.
Pressing "c" clears the screen
Pressing "a" toggles the automatic mode
Pressing "h" toggles between linear and hermite interpolation in the automatic mode
Pressing "f" toggles a slow fade

Here is a screenshot:


Caution: Don't use this program drunk or on drugs! :D

Downloadlink: www.max.jewieft.de/games/Crazy%20Painter.zip

eXpl0it3r

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Re: Crazy Painter
« Reply #1 on: September 22, 2012, 02:15:54 pm »
I would've liked to test it, but unfortunately it just crashes when starting it... :-\
Official FAQ: https://www.sfml-dev.org/faq.php
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Foaly

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Re: Crazy Painter
« Reply #2 on: September 22, 2012, 02:34:00 pm »
Really?! What does the crash look like? Is there any error message?

Is it working for everybody else?

eXpl0it3r

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Re: Crazy Painter
« Reply #3 on: September 22, 2012, 03:07:54 pm »
Well I get the following information:
Problem signatur:
  Problem event name: APPCRASH
  Application name:   Crazy Painter.exe
  Error module:       libstdc++-6.dll
  Exception code:     c0000005
  Exception offset:   00049542

Not sure if that will help you in anyway though. ;D
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
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Dev Blog: https://duerrenberger.dev/blog/

Foaly

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Re: Crazy Painter
« Reply #4 on: September 22, 2012, 04:04:48 pm »
No that doesn't help to much... I compiled a debug version, that also does some logging. Maybe that help us finding the error.
www.max.jewieft.de/games/Crazy%20Painter%20Debug.zip

eXpl0it3r

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Re: Crazy Painter
« Reply #5 on: September 22, 2012, 04:17:53 pm »
So from my message you could've guess that the runtime library was missing (libstdc++-6.dll) and since you now included it with the other zip it now works (although you forgot to include the shader in the debug zip). :)

Looks good! ;D
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
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Dev Blog: https://duerrenberger.dev/blog/

Foaly

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Re: Crazy Painter
« Reply #6 on: September 22, 2012, 04:26:07 pm »
Haha ok I get it! Never mind I was a little confused, because on another forum somebody experienced a real crash, eventhough he has the standart library, so I just assumed you have the standart library. I'll update the release .zip :)

eXpl0it3r

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Re: Crazy Painter
« Reply #7 on: September 22, 2012, 04:45:16 pm »
Well mine was also a real crash (same as his) and I've also installed the standard runtime lib, but I guess the versions do not match. ;)
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
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Foaly

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Re: Crazy Painter
« Reply #8 on: September 22, 2012, 05:09:00 pm »
so let me get this straight. If you use the updated version of my "Release" .zip first post (by updated I mean the standard runtime library  is included) it works without crash?

eXpl0it3r

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Re: Crazy Painter
« Reply #9 on: September 22, 2012, 05:31:35 pm »
Yes it works without crash. ;)
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
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Dev Blog: https://duerrenberger.dev/blog/

 

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