No, hpp files are headers; not dylibs. Read at least the introduction part of the OS X tutorial to fix this confusion.
Okay, now I get it, thank you. Next time I'll try to search on my own...
Yes, this is because Apple hides folder like those to prevent regular users to do stupid things with them. Alternatively you can use your Terminal to see all those directories.
I made this folder visible, it works a little bit easier.
But now my problem isn't solved yet, in spite of your help.
This time I tried to search myself, but I didn't found what I was looking for. But first let me explain what I did.
In the *.pro file I tried to add the libraries with the following command:
LIBS += -L"/usr/local/lib" -libsfml-window -libsfml-graphics //etc.
I also used this command:
INCLUDEPATH = "/usr/local/include/SFML
The second command works fine, the auto-fill-in works.
But when I try to compile, I get an error saying that the library "-libsfml-window" can't be found.
So I tried an alternative command, which is doing -according to me- the same. That command was the following:
LIBS += "/usr/local/lib/libsfml-window"
With this command it seems like the library can be found, because I didn't get errors for it, but I did get another error which was saying : "Symbols not found for architecture x86_64". I googled the error, and what I found were similar problems to my mine : the error was displayed when someone tried to link a library. I didn't found a solution, because it wasn't related with SFML in any of the cases...
So can you tell me please what I'm doing wrong? Btw, I also get 3 warnings, if you need the exact information about the warnings, I'll post them.
I have another additional question: in the folder /usr/local/lib I saw 3 times kind of the same library, for example:
• libsfml-audio-d
• libsfml-audio-d.2
•libsfml-audio-d.2.0
What is the difference between these 3?
Thank you!
SourceBase.