Hello there!
I'm making a classic RPG-game for a project in school and I have some questions about game events (quests, story and such).
Here's some videos to better understand what I'm asking for:
http://PA.irri.se/I want a simple system for handeling events.
for example, when you speak to an NPC in town, he gives you a quest to get him some special key item, and when you have done that something happends e.g. a door opens.
another ting, for example if the player goes to a certain place in a certain time, an event will begin..
Is scripting the only way to accomplish this, and which scripting language do you recommend? And how do you implement it the easiest way??
Thanks
Philip Irri