you mean i have to install an IDE on my other pc and try to find the error? sounds horrible
Well you don't need an IDE for debugging (gdb would be enough), but it's easier to handle with an IDE.
Code::Blocks is portable so you could essentially just copy everything onto the other machine.
which version of Sfml are you using, and which OS
The SFML version doesn't change, since you shipped it with the source and I'm using Windows 8, but this shouldn't really matter either.
But if you ask which version I usually use it's the latest release from GitHub.
Sorry, The Axe and shovel through me off... Minecraft really was a 3D mining game...
Wow, so it takes only a axe and shovel to turn a game into 'Minecraft'?
This whole situation kinda of reminds me of the release of Terraria... With the word "Minecraft" flying around.
Well that's the problem with all the Minecraft kiddies. You can do whatever you want and all they see is Minecraft and as I said, it's sad...
(Also don't take this offensive, my statements are meant to be more general than focused on your opinion.)