Phew, You have saved me from spending any more time with Dependency Watcher and messing up my DLL's <sigh of relief>.
in regards to missing code, I commented it out as it was originally hanging like this (I have changed .wav file now).
sound.wav :
0.370068 sec
11025 samples / sec
1 channels
Playing... 0.00 sec
But after reading your reply I put it back in. It failed, like above. But then worked when running it a second time. After some playing around, trying to break it again so I could find the problem. It was my Comodo Firewall sand boxing it.
Not sure why this stops it from working, as my other SFML graphics library projects work fine sand boxed.
Oh well, Comodo Firewall users beware.
p.s.
with that said, I didn't realize I needed the extra code. I will have to go back to the tutorials to see how I missed that.
Thank you for your time.