I am having a strange bug when Vsync is enabled and the view follows the player in my 2D game.
When Vsync is enabled, and the view's center is set to the players position each frame, the player jitters back and forth when receiving input commands. This only happens when Vsync is enabled, when the framerate is unlocked the player stays in the center of the screen as expected. Any ideas what might be causing this?
Thanks!