I have a background texture that i move around using a view, and I want to add a few circles to it but without the background, so I am using image.createMaskFromColor(sf::Color::White), as the background is white, and then calling texture.update(image, ycoord, xcoord), the texture is updated, but the white background has been turned black, I was wondering if anyone knew the cause of this, the solution or maybe and alternative way to accomplish the same thing,
cheers.