SocketUDP wraps a socket using UDP protocol to send data fastly (but with less safety)
More...
#include <SocketUDP.hpp>
|
| SocketUDP () |
| Default constructor.
|
|
void | SetBlocking (bool Blocking) |
| Change the blocking state of the socket.
|
|
bool | Bind (unsigned short Port) |
| Bind the socket to a specific port.
|
|
bool | Unbind () |
| Unbind the socket from its previous port, if any.
|
|
Socket::Status | Send (const char *Data, std::size_t Size, const IPAddress &Address, unsigned short Port) |
| Send an array of bytes.
|
|
Socket::Status | Receive (char *Data, std::size_t MaxSize, std::size_t &SizeReceived, IPAddress &Address, unsigned short &Port) |
| Receive an array of bytes.
|
|
Socket::Status | Send (Packet &PacketToSend, const IPAddress &Address, unsigned short Port) |
| Send a packet of data.
|
|
Socket::Status | Receive (Packet &PacketToReceive, IPAddress &Address, unsigned short &Port) |
| Receive a packet.
|
|
bool | Close () |
| Close the socket.
|
|
bool | IsValid () const |
| Check if the socket is in a valid state ; this function can be called any time to check if the socket is OK.
|
|
unsigned short | GetPort () const |
| Get the port the socket is currently bound to.
|
|
bool | operator== (const SocketUDP &Other) const |
| Comparison operator ==.
|
|
bool | operator!= (const SocketUDP &Other) const |
| Comparison operator !=.
|
|
bool | operator< (const SocketUDP &Other) const |
| Comparison operator <.
|
|
|
class | Selector< SocketUDP > |
|
SocketUDP wraps a socket using UDP protocol to send data fastly (but with less safety)
Definition at line 45 of file SocketUDP.hpp.
sf::SocketUDP::SocketUDP |
( |
| ) |
|
bool sf::SocketUDP::Bind |
( |
unsigned short |
Port | ) |
|
Bind the socket to a specific port.
- Parameters
-
Port | : Port to bind the socket to |
- Returns
- True if operation has been successful
bool sf::SocketUDP::Close |
( |
| ) |
|
Close the socket.
- Returns
- True if operation has been successful
unsigned short sf::SocketUDP::GetPort |
( |
| ) |
const |
Get the port the socket is currently bound to.
- Returns
- Current port (0 means the socket is not bound)
bool sf::SocketUDP::IsValid |
( |
| ) |
const |
Check if the socket is in a valid state ; this function can be called any time to check if the socket is OK.
- Returns
- True if the socket is valid
bool sf::SocketUDP::operator!= |
( |
const SocketUDP & |
Other | ) |
const |
Comparison operator !=.
- Parameters
-
- Returns
- True if *this != Other
bool sf::SocketUDP::operator< |
( |
const SocketUDP & |
Other | ) |
const |
Comparison operator <.
Provided for compatibility with standard containers, as comparing two sockets doesn't make much sense...
- Parameters
-
- Returns
- True if *this < Other
bool sf::SocketUDP::operator== |
( |
const SocketUDP & |
Other | ) |
const |
Comparison operator ==.
- Parameters
-
- Returns
- True if *this == Other
Socket::Status sf::SocketUDP::Receive |
( |
char * |
Data, |
|
|
std::size_t |
MaxSize, |
|
|
std::size_t & |
SizeReceived, |
|
|
IPAddress & |
Address, |
|
|
unsigned short & |
Port |
|
) |
| |
Receive an array of bytes.
This function will block if the socket is blocking
- Parameters
-
Data | : Pointer to a byte array to fill (make sure it is big enough) |
MaxSize | : Maximum number of bytes to read |
SizeReceived | : Number of bytes received |
Address | : Address of the computer which sent the data |
Port | : Port on which the remote computer sent the data |
- Returns
- Status code
Socket::Status sf::SocketUDP::Receive |
( |
Packet & |
PacketToReceive, |
|
|
IPAddress & |
Address, |
|
|
unsigned short & |
Port |
|
) |
| |
Receive a packet.
This function will block if the socket is blocking
- Parameters
-
PacketToReceive | : Packet to fill with received data |
Address | : Address of the computer which sent the packet |
Port | : Port on which the remote computer sent the data |
- Returns
- Status code
Socket::Status sf::SocketUDP::Send |
( |
const char * |
Data, |
|
|
std::size_t |
Size, |
|
|
const IPAddress & |
Address, |
|
|
unsigned short |
Port |
|
) |
| |
Send an array of bytes.
- Parameters
-
Data | : Pointer to the bytes to send |
Size | : Number of bytes to send |
Address | : Address of the computer to send the packet to |
Port | : Port to send the data to |
- Returns
- Status code
Socket::Status sf::SocketUDP::Send |
( |
Packet & |
PacketToSend, |
|
|
const IPAddress & |
Address, |
|
|
unsigned short |
Port |
|
) |
| |
Send a packet of data.
- Parameters
-
PacketToSend | : Packet to send |
Address | : Address of the computer to send the packet to |
Port | : Port to send the data to |
- Returns
- Status code
void sf::SocketUDP::SetBlocking |
( |
bool |
Blocking | ) |
|
Change the blocking state of the socket.
The default behaviour of a socket is blocking
- Parameters
-
Blocking | : Pass true to set the socket as blocking, or false for non-blocking |
bool sf::SocketUDP::Unbind |
( |
| ) |
|
Unbind the socket from its previous port, if any.
- Returns
- True if operation has been successful
The documentation for this class was generated from the following file: