Documentation de SFML 1.6

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sf::String Class Reference

String defines a graphical 2D text, that can be drawn on screen. More...

#include <String.hpp>

Inheritance diagram for sf::String:
sf::Drawable

Public Types

enum  Style {
  Regular = 0,
  Bold = 1 << 0,
  Italic = 1 << 1,
  Underlined = 1 << 2
}
 Enumerate the string drawing styles. More...
 

Public Member Functions

 String ()
 Default constructor.
 
 String (const Unicode::Text &Text, const Font &CharFont=Font::GetDefaultFont(), float Size=30.f)
 Construct the string from any kind of text.
 
void SetText (const Unicode::Text &Text)
 Set the text (from any kind of string)
 
void SetFont (const Font &CharFont)
 Set the font of the string.
 
void SetSize (float Size)
 Set the size of the string The default size is 30.
 
void SetStyle (unsigned long TextStyle)
 Set the style of the text The default style is Regular.
 
const Unicode::TextGetText () const
 Get the text (the returned text can be converted implicitely to any kind of string)
 
const FontGetFont () const
 Get the font used by the string.
 
float GetSize () const
 Get the size of the characters.
 
unsigned long GetStyle () const
 Get the style of the text.
 
sf::Vector2f GetCharacterPos (std::size_t Index) const
 Return the visual position of the Index-th character of the string, in coordinates relative to the string (note : translation, center, rotation and scale are not applied)
 
FloatRect GetRect () const
 Get the string rectangle on screen.
 
void SetPosition (float X, float Y)
 Set the position of the object (take 2 values)
 
void SetPosition (const Vector2f &Position)
 Set the position of the object (take a 2D vector)
 
void SetX (float X)
 Set the X position of the object.
 
void SetY (float Y)
 Set the Y position of the object.
 
void SetScale (float ScaleX, float ScaleY)
 Set the scale of the object (take 2 values)
 
void SetScale (const Vector2f &Scale)
 Set the scale of the object (take a 2D vector)
 
void SetScaleX (float FactorX)
 Set the X scale factor of the object.
 
void SetScaleY (float FactorY)
 Set the Y scale factor of the object.
 
void SetCenter (float CenterX, float CenterY)
 Set the center of the object, in coordinates relative to the top-left of the object (take 2 values).
 
void SetCenter (const Vector2f &Center)
 Set the center of the object, in coordinates relative to the top-left of the object (take a 2D vector).
 
void SetRotation (float Rotation)
 Set the orientation of the object.
 
void SetColor (const Color &Col)
 Set the color of the object.
 
void SetBlendMode (Blend::Mode Mode)
 Set the blending mode for the object.
 
const Vector2fGetPosition () const
 Get the position of the object.
 
const Vector2fGetScale () const
 Get the current scale of the object.
 
const Vector2fGetCenter () const
 Get the center of the object.
 
float GetRotation () const
 Get the orientation of the object.
 
const ColorGetColor () const
 Get the color of the object.
 
Blend::Mode GetBlendMode () const
 Get the current blending mode.
 
void Move (float OffsetX, float OffsetY)
 Move the object of a given offset (take 2 values)
 
void Move (const Vector2f &Offset)
 Move the object of a given offset (take a 2D vector)
 
void Scale (float FactorX, float FactorY)
 Scale the object (take 2 values)
 
void Scale (const Vector2f &Factor)
 Scale the object (take a 2D vector)
 
void Rotate (float Angle)
 Rotate the object.
 
sf::Vector2f TransformToLocal (const sf::Vector2f &Point) const
 Transform a point from global coordinates into local coordinates (ie it applies the inverse of object's center, translation, rotation and scale to the point)
 
sf::Vector2f TransformToGlobal (const sf::Vector2f &Point) const
 Transform a point from local coordinates into global coordinates (ie it applies the object's center, translation, rotation and scale to the point)
 

Protected Member Functions

virtual void Render (RenderTarget &Target) const
 /see Drawable::Render
 
const Matrix3GetMatrix () const
 Get the transform matrix of the drawable.
 
const Matrix3GetInverseMatrix () const
 Get the inverse transform matrix of the drawable.
 

Detailed Description

String defines a graphical 2D text, that can be drawn on screen.

Definition at line 44 of file String.hpp.

Member Enumeration Documentation

Enumerate the string drawing styles.

Enumerator:
Regular 

Regular characters, no style.

Bold 

Characters are bold.

Italic 

Characters are in italic.

Underlined 

Characters are underlined.

Definition at line 51 of file String.hpp.

Constructor & Destructor Documentation

sf::String::String ( )

Default constructor.

sf::String::String ( const Unicode::Text Text,
const Font CharFont = Font::GetDefaultFont(),
float  Size = 30.f 
)
explicit

Construct the string from any kind of text.

Parameters
Text: Text assigned to the string
Font: Font used to draw the string (SFML built-in font by default)
Size: Characters size (30 by default)

Member Function Documentation

Blend::Mode sf::Drawable::GetBlendMode ( ) const
inherited

Get the current blending mode.

Returns
Current blending mode
const Vector2f& sf::Drawable::GetCenter ( ) const
inherited

Get the center of the object.

Returns
Current position of the center
sf::Vector2f sf::String::GetCharacterPos ( std::size_t  Index) const

Return the visual position of the Index-th character of the string, in coordinates relative to the string (note : translation, center, rotation and scale are not applied)

Parameters
Index: Index of the character
Returns
Position of the Index-th character (end of string if Index is out of range)
const Color& sf::Drawable::GetColor ( ) const
inherited

Get the color of the object.

Returns
Current color
const Font& sf::String::GetFont ( ) const

Get the font used by the string.

Returns
Font used
const Matrix3& sf::Drawable::GetInverseMatrix ( ) const
protectedinherited

Get the inverse transform matrix of the drawable.

Returns
Inverse transform matrix
const Matrix3& sf::Drawable::GetMatrix ( ) const
protectedinherited

Get the transform matrix of the drawable.

Returns
Transform matrix
const Vector2f& sf::Drawable::GetPosition ( ) const
inherited

Get the position of the object.

Returns
Current position
FloatRect sf::String::GetRect ( ) const

Get the string rectangle on screen.

Returns
Rectangle contaning the string in screen coordinates
float sf::Drawable::GetRotation ( ) const
inherited

Get the orientation of the object.

Rotation is always in the range [0, 360]

Returns
Current rotation, in degrees
const Vector2f& sf::Drawable::GetScale ( ) const
inherited

Get the current scale of the object.

Returns
Current scale factor (always positive)
float sf::String::GetSize ( ) const

Get the size of the characters.

Returns
Size of the characters
unsigned long sf::String::GetStyle ( ) const

Get the style of the text.

Returns
Current string style (combination of Style enum values)
const Unicode::Text& sf::String::GetText ( ) const

Get the text (the returned text can be converted implicitely to any kind of string)

Returns
String's text
void sf::Drawable::Move ( float  OffsetX,
float  OffsetY 
)
inherited

Move the object of a given offset (take 2 values)

Parameters
OffsetX: X offset
OffsetY: Y offset
void sf::Drawable::Move ( const Vector2f Offset)
inherited

Move the object of a given offset (take a 2D vector)

Parameters
Offset: Amount of units to move the object of
virtual void sf::String::Render ( RenderTarget Target) const
protectedvirtual

/see Drawable::Render

Implements sf::Drawable.

void sf::Drawable::Rotate ( float  Angle)
inherited

Rotate the object.

Parameters
Angle: Angle of rotation, in degrees
void sf::Drawable::Scale ( float  FactorX,
float  FactorY 
)
inherited

Scale the object (take 2 values)

Parameters
FactorX: Scaling factor on X (must be strictly positive)
FactorY: Scaling factor on Y (must be strictly positive)
void sf::Drawable::Scale ( const Vector2f Factor)
inherited

Scale the object (take a 2D vector)

Parameters
Factor: Scaling factors (both values must be strictly positive)
void sf::Drawable::SetBlendMode ( Blend::Mode  Mode)
inherited

Set the blending mode for the object.

The default blend mode is Blend::Alpha

Parameters
Mode: New blending mode
void sf::Drawable::SetCenter ( float  CenterX,
float  CenterY 
)
inherited

Set the center of the object, in coordinates relative to the top-left of the object (take 2 values).

The default center is (0, 0)

Parameters
CenterX: X coordinate of the center
CenterY: Y coordinate of the center
void sf::Drawable::SetCenter ( const Vector2f Center)
inherited

Set the center of the object, in coordinates relative to the top-left of the object (take a 2D vector).

The default center is (0, 0)

Parameters
Center: New center
void sf::Drawable::SetColor ( const Color Col)
inherited

Set the color of the object.

The default color is white

Parameters
Col: New color
void sf::String::SetFont ( const Font CharFont)

Set the font of the string.

Parameters
Font: Font to use
void sf::Drawable::SetPosition ( float  X,
float  Y 
)
inherited

Set the position of the object (take 2 values)

Parameters
X: New X coordinate
Y: New Y coordinate
void sf::Drawable::SetPosition ( const Vector2f Position)
inherited

Set the position of the object (take a 2D vector)

Parameters
Position: New position
void sf::Drawable::SetRotation ( float  Rotation)
inherited

Set the orientation of the object.

Parameters
Rotation: Angle of rotation, in degrees
void sf::Drawable::SetScale ( float  ScaleX,
float  ScaleY 
)
inherited

Set the scale of the object (take 2 values)

Parameters
ScaleX: New horizontal scale (must be strictly positive)
ScaleY: New vertical scale (must be strictly positive)
void sf::Drawable::SetScale ( const Vector2f Scale)
inherited

Set the scale of the object (take a 2D vector)

Parameters
Scale: New scale (both values must be strictly positive)
void sf::Drawable::SetScaleX ( float  FactorX)
inherited

Set the X scale factor of the object.

Parameters
X: New X scale factor
void sf::Drawable::SetScaleY ( float  FactorY)
inherited

Set the Y scale factor of the object.

Parameters
Y: New Y scale factor
void sf::String::SetSize ( float  Size)

Set the size of the string The default size is 30.

Parameters
Size: New size, in pixels
void sf::String::SetStyle ( unsigned long  TextStyle)

Set the style of the text The default style is Regular.

Parameters
TextStyle: New text style, (combination of Style enum values)
void sf::String::SetText ( const Unicode::Text Text)

Set the text (from any kind of string)

Parameters
Text: New text
void sf::Drawable::SetX ( float  X)
inherited

Set the X position of the object.

Parameters
X: New X coordinate
void sf::Drawable::SetY ( float  Y)
inherited

Set the Y position of the object.

Parameters
Y: New Y coordinate
sf::Vector2f sf::Drawable::TransformToGlobal ( const sf::Vector2f Point) const
inherited

Transform a point from local coordinates into global coordinates (ie it applies the object's center, translation, rotation and scale to the point)

Parameters
Point: Point to transform
Returns
Transformed point
sf::Vector2f sf::Drawable::TransformToLocal ( const sf::Vector2f Point) const
inherited

Transform a point from global coordinates into local coordinates (ie it applies the inverse of object's center, translation, rotation and scale to the point)

Parameters
Point: Point to transform
Returns
Transformed point

The documentation for this class was generated from the following file: