Documentation de SFML 2.0

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SocketSelector.hpp
1 
2 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_SOCKETSELECTOR_HPP
26 #define SFML_SOCKETSELECTOR_HPP
27 
29 // Headers
31 #include <SFML/Network/Export.hpp>
32 #include <SFML/System/Time.hpp>
33 
34 
35 namespace sf
36 {
37 class Socket;
38 
43 class SFML_NETWORK_API SocketSelector
44 {
45 public :
46 
52 
59  SocketSelector(const SocketSelector& copy);
60 
65  ~SocketSelector();
66 
80  void add(Socket& socket);
81 
93  void remove(Socket& socket);
94 
105  void clear();
106 
123  bool wait(Time timeout = Time::Zero);
124 
142  bool isReady(Socket& socket) const;
143 
152  SocketSelector& operator =(const SocketSelector& right);
153 
154 private :
155 
156  struct SocketSelectorImpl;
157 
159  // Member data
161  SocketSelectorImpl* m_impl;
162 };
163 
164 } // namespace sf
165 
166 
167 #endif // SFML_SOCKETSELECTOR_HPP
168 
169