Documentation de SFML 2.0

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WindowHandle.hpp
1 
2 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_WINDOWHANDLE_HPP
26 #define SFML_WINDOWHANDLE_HPP
27 
29 // Headers
31 #include <SFML/Config.hpp>
32 
33 // Windows' HWND is a typedef on struct HWND__*
34 #if defined(SFML_SYSTEM_WINDOWS)
35  struct HWND__;
36 #endif
37 
38 namespace sf
39 {
44 #if defined(SFML_SYSTEM_WINDOWS)
45 
46  // Window handle is HWND (HWND__*) on Windows
47  typedef HWND__* WindowHandle;
48 
49 #elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
50 
51  // Window handle is Window (unsigned long) on Unix - X11
52  typedef unsigned long WindowHandle;
53 
54 #elif defined(SFML_SYSTEM_MACOS)
55 
56  // Window handle is NSWindow (void*) on Mac OS X - Cocoa
57  typedef void* WindowHandle;
58 
59 #endif
60 
61 } // namespace sf
62 
63 
64 #endif // SFML_WINDOWHANDLE_HPP