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Documentation of SFML 2.0
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sf
Sound
sf::Sound Member List
This is the complete list of members for
sf::Sound
, including all inherited members.
getAttenuation
() const
sf::SoundSource
getBuffer
() const
sf::Sound
getLoop
() const
sf::Sound
getMinDistance
() const
sf::SoundSource
getPitch
() const
sf::SoundSource
getPlayingOffset
() const
sf::Sound
getPosition
() const
sf::SoundSource
getStatus
() const
sf::Sound
getVolume
() const
sf::SoundSource
isRelativeToListener
() const
sf::SoundSource
m_source
sf::SoundSource
protected
operator=
(const Sound &right)
sf::Sound
pause
()
sf::Sound
Paused
enum value
sf::SoundSource
play
()
sf::Sound
Playing
enum value
sf::SoundSource
resetBuffer
()
sf::Sound
setAttenuation
(float attenuation)
sf::SoundSource
setBuffer
(const SoundBuffer &buffer)
sf::Sound
setLoop
(bool loop)
sf::Sound
setMinDistance
(float distance)
sf::SoundSource
setPitch
(float pitch)
sf::SoundSource
setPlayingOffset
(Time timeOffset)
sf::Sound
setPosition
(float x, float y, float z)
sf::SoundSource
setPosition
(const Vector3f &position)
sf::SoundSource
setRelativeToListener
(bool relative)
sf::SoundSource
setVolume
(float volume)
sf::SoundSource
Sound
()
sf::Sound
Sound
(const SoundBuffer &buffer)
sf::Sound
explicit
Sound
(const Sound ©)
sf::Sound
SoundSource
(const SoundSource ©)
sf::SoundSource
SoundSource
()
sf::SoundSource
protected
Status
enum name
sf::SoundSource
stop
()
sf::Sound
Stopped
enum value
sf::SoundSource
~Sound
()
sf::Sound
~SoundSource
()
sf::SoundSource
virtual