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Documentation of SFML 2.0
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~
- i -
Image() :
sf::Image
initialize() :
sf::SoundStream
,
sf::RenderTarget
insert() :
sf::String
intersects() :
sf::Rect< T >
IpAddress() :
sf::IpAddress
isAvailable() :
sf::SoundRecorder
,
sf::Shader
isBlocking() :
sf::Socket
isButtonPressed() :
sf::Mouse
,
sf::Joystick
isConnected() :
sf::Joystick
isEmpty() :
sf::String
isKeyPressed() :
sf::Keyboard
isOk() :
sf::Ftp::Response
isOpen() :
sf::Window
isReady() :
sf::SocketSelector
isRelativeToListener() :
sf::SoundSource
isRepeated() :
sf::Texture
,
sf::RenderTexture
isSmooth() :
sf::Texture
,
sf::RenderTexture
isValid() :
sf::VideoMode