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General => SFML projects => Topic started by: eXpl0it3r on July 17, 2013, 04:31:03 pm

Title: SFML News - "Regular" Recaps on Projects and Community News
Post by: eXpl0it3r on July 17, 2013, 04:31:03 pm
(http://i.imgur.com/cT87yDw.png) (http://dev.my-gate.net/)


What's it all about?
The SFML community is rather active and it's hard to keep yourself up-to-date with the latest discussions or project presentations. I'm spending quite a bit of my time reading the forum, reading the Discord (https://en.sfml-dev.org/forums/index.php?topic=23925.0), Twitter (https://en.sfml-dev.org/forums/index.php?topic=14108.0), or Fediverse (https://en.sfml-dev.org/forums/index.php?topic=29083.0) posts, and looking at GitHub discussions, thus I don't tend to miss the latest updates and projects. But instead of keeping everything to myself, I'm writing some short recaps on various project presentations, discussions and other community news.

Where does that all happen?
All the posts will be published on my development blog (https://duerrenberger.dev/blog/). Since I'm using that blog for more than just SFML News, you can also just keep checking the SFML News category (https://duerrenberger.dev/blog/category/sfml-news/).

What can I do?
It's always nice to get some feedback in the comments, here on the forum, or in the #showcase Discord channel.
You're also free to share it via all the social media (Twitter (https://twitter.com/sfmldev), Fediverse (https://fosstodon.org/@sfml), your own blog) you know! :)

Current Content

Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: G. on July 17, 2013, 05:03:04 pm
Cool.
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: Chaore on July 17, 2013, 05:38:29 pm
Nice idea!  Love it !
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: Lo-X on July 17, 2013, 05:48:08 pm
That's really nice of you =) thanks !
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: eXpl0it3r on July 17, 2013, 07:38:25 pm
Thanks guys! I'm glad you like it! :)
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: Nexus on July 17, 2013, 09:34:07 pm
Wow, really nice. Must take a lot of time to keep it up-to-date :o
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: Foaly on July 17, 2013, 11:27:38 pm
Wow this is really nice! Very interessting.
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: eXpl0it3r on July 24, 2013, 08:04:12 pm
New post written: SFML News – Week 29-30 (2013) (http://dev.my-gate.net/2013/07/sfml-news-week-29-30-2013/)

Thanks for all the nice comments, really appreciate it! :)
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: FRex on July 24, 2013, 10:13:24 pm
In your Box2D port there is a typo:
Quote
directory structur.
In your post:
Quote
the author is a really go programmer
I think you meant good, unless it's some slang(??), and if it is then it's bad slang because go programmer makes me think of someone who uses http://golang.org/

It's very nice read even if I keep up to date with all posts. :D
Oh, and there is 1-2 years old version of rube that is integrated with box2d test bed code and uses gl and glui and is generally clunky but completely free.

Quote
There seems to have been a lot of changes, even changing the programming language for C++ to C# but still using SFML.
This sentence makes no sense, something is wrong, maybe for was from or to was from, depending if c++ or C# was final one.
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: eXpl0it3r on July 25, 2013, 05:27:11 am
In your Box2D port there is a typo:
Thanks! It's fixed locally, will get fixed with the next changes. ;)

Quote
the author is a really go programmer
Typo - it's fixed.

It's very nice read even if I keep up to date with all posts. :D
Glad you like it!

Oh, and there is 1-2 years old version of rube that is integrated with box2d test bed code and uses gl and glui and is generally clunky but completely free.
Can you point me to it, since I don't see anything in the current source code.

This sentence makes no sense, something is wrong, maybe for was from or to was from, depending if c++ or C# was final one.
Another typo, thanks!
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: FRex on July 25, 2013, 08:39:48 am
It's not official, http://www.iforce2d.net/rube-free/ , it's just integrated into test bed(by iforce, author of rube pro and free, his tutorials are probably the prime resource about box2d) and can load/save on the fly and edit paused scene and then unpause it plus all testbed functionality and a good bunch of hardcoded tests, I think it's not open source. The only official way box2d supports 'serialization' is dumping test bed compatible code into b2Log(std err by default).
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: zsbzsb on July 25, 2013, 01:34:34 pm
It is interesting to read your blog since I do not always read all of the posts in the projects section :D

Too bad my VideoStreamer didn't make the cut this week  :-\
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: eXpl0it3r on July 25, 2013, 01:50:25 pm
It's not official, http://www.iforce2d.net/rube-free/
Ah okay, thanks! :)

It is interesting to read your blog since I do not always read all of the posts in the projects section :D

Too bad my VideoStreamer didn't make the cut this week  :-\
Glad you like it!
It's already on the list for next week. Given the amount of new projects popping up, I tend to miss one or the other and only see them after releasing the post. ;)
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: Vot1_Bear on July 27, 2013, 11:43:10 am
It's an honor to have my project listed too :D

Thanks for the hard work! It's very handy having all other projects grouped together like this :)
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: AlejandroCoria on July 27, 2013, 07:03:00 pm
Thank you very much for mentioning my game!

And congratulations for the page, it is great!!
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: eXpl0it3r on August 02, 2013, 02:22:53 am
New post written: SFML News – Week 30-31 (2013) (http://dev.my-gate.net/2013/08/sfml-news-week-30-31-2013/)

It's an honor to have my project listed too :D

Thanks for the hard work! It's very handy having all other projects grouped together like this :)
Everyone gets their chance! :)
I'm very glad you like it.

Thank you very much for mentioning my game!

And congratulations for the page, it is great!!
Oh look, you've made it again up there. Thanks! :)
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: zsbzsb on August 02, 2013, 03:17:42 am
Thanks again for including VideoStreamer (http://bit.ly/1456fbm)!

I did find a couple typos so here we go.

(first line is original, second line is what I think you meant to say)
Quote
Are you a fan of Mega Man? Then you should already know this awesome projects,
Are you a fan of Mega Man? Then you should already know of this awesome project,

Quote
that game will simply close itself. If you want a short challenge and a bit laughter
that game will simply close itself. If you want a short challenge and a bit of laughter
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: eXpl0it3r on August 02, 2013, 04:53:31 am
Thanks again for including VideoStreamer (http://bit.ly/1456fbm)!

I did find a couple typos so here we go.
You're welcome ;)

Thanks!
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: eXpl0it3r on August 22, 2013, 01:44:13 am
Finally crunched through all the SFML Game Jam games! :)

New post written: SFML News – Week 31-34 (2013) (http://dev.my-gate.net/2013/08/sfml-news-week-31-34-2013/)

Please let me know, if I've missed something. With such a big post that was written over three weeks, you'll quickly miss some mistakes. ;)
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: Jungletoe on August 22, 2013, 03:35:54 am
This is awesome!
Title: Re: SFML News - Weekly Recaps on Projects and Community News
Post by: eXpl0it3r on September 01, 2013, 10:54:15 pm
This is awesome!
Thanks! :)

Even though I've already more than a dozen things to write about the next update won't get out before 12th September. I'll be going on vacation and haven't found the time/motivation in the last week to write the latest news! So bare with me, "I'll be back!". :)
Title: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: eXpl0it3r on September 17, 2013, 07:45:54 pm
New SFML News post - Week 34-38! (http://dev.my-gate.net/2013/09/sfml-news-week-34-38-2013/)

I've finally managed to crunch through all this stuff that built up over 4 weeks.
You guys have really been busy: 12 brand new projects & 9 updates on older projects! :D

Have fun reading it! :)
Did you see the orange button on the right side?
Title: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: JuDelCo on September 17, 2013, 08:01:40 pm
I'm in it  ;D  Awesome update. Community grows up !
Title: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: Lo-X on September 17, 2013, 10:10:57 pm
Once again good job and a big thank you for quoting my bad jam game =)
Title: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: DarkYoung on September 17, 2013, 11:52:13 pm
Oh gad, im famous now  8)

Gonna tell my mom...
Title: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: eXpl0it3r on September 18, 2013, 03:16:55 am
Thanks guys for all the comments! I'm glad you all like it. :)

If anyone has a suggestion/request let me know - I mean it's a blog, can also go beyond strictly SFML News posts. ;)
Title: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: eXpl0it3r on October 04, 2013, 11:07:37 pm
New SFML News post - Week 38-40! (http://dev.my-gate.net/2013/10/sfml-news-week-38-40-2013/)

Not as much content as the last post, but the SFML community never sleeps! ;D
Title: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: Hiura on October 05, 2013, 12:59:38 pm
Quote
Hiura seems to have taken on a fight with the OS X bug list
Indeed. It was time to fix them.  ;D


BTW, it's very nice to see those recap, especially for people like me who don't have the time to read all community's projects. Thanks for your job!
Title: AW: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: eXpl0it3r on October 06, 2013, 09:04:31 pm
Indeed. It was time to fix them.  ;D

BTW, it's very nice to see those recap, especially for people like me who don't have the time to read all community's projects. Thanks for your job!
Hehe, glad you apreciate my effort. :)
Title: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: eXpl0it3r on May 04, 2014, 12:53:51 am
Finally a new post has been written: SFML News – Week 40 (2013) - 18 (2014) (http://dev.my-gate.net/2014/05/sfml-news-week-40-2013-18-2014/)

Enjoy! :D
Title: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: Geheim on May 04, 2014, 01:44:14 am
Thank you so much for your effort with this news, they are super helpful and awesome!
Title: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: zsbzsb on May 04, 2014, 03:41:56 am
Great to see and read  ;D

And thanks for the Roung mention  :)
Title: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: G. on May 04, 2014, 03:45:31 am
Failed link to jungletoe (from Dwell) devblog. (herf instead of href :p)
Title: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: BaneTrapper on May 04, 2014, 04:31:22 am
Oh boy, its great to have a mash up of "stuff" in one place.
Great job, keep up.
Title: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: dwarfman78 on May 04, 2014, 09:05:33 am
Damned my game isn't on the news, that's a shame !  :'(
Title: AW: Re: SFML News - "Weekly" Recaps on Projects and Community News
Post by: eXpl0it3r on May 04, 2014, 11:35:30 am
Damned my game isn't on the news, that's a shame !  :'(
:o
Sorry, I had to make some trade offs at one point. 26 new project is already a huge list. I might include it in the next news post though. ;)

Failed link to jungletoe (from Dwell) devblog. (herf instead of href :p)
This was doom to happen, given the number of links and that I wrote the all manually. Thanks, fixed it!
Title: Re: SFML News - "Regular" Recaps on Projects and Community News
Post by: eXpl0it3r on September 14, 2023, 10:05:27 pm
Turns out, I've created this thread over ten years ago, when I first started with SFML News.
At the beginning of this year, I started to pick it up again and haven't yet fully recovered from the summer break, but will be back in less than ten years (promise!). ;D
 
I've updated the first post with newer links and all the new posts since 2014.