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Window / Re: Is sf::Window support dpi scaling on Windows?
« on: January 06, 2016, 03:07:32 am »
thanks for you reply, hapax
my code draw sprites and vectexarrays at the sf::renderwindow on another thread, so i need deactive the sf::window.
I didn't get any error message, the application is working fine except the win32 window and other controls are very small.
I ran some sfml examples on the tablet, like "opengl","win32",“window”, the window size is also not scaled, it is real size. Is that proved sf::window doesn't support dpi scaling?
I am Wondering why the sf::window cause the win32 window losing dpi scaling effect.
Is this topic is talking about this? I am not good enough at english
http://en.sfml-dev.org/forums/index.php?topic=17092.0
my code draw sprites and vectexarrays at the sf::renderwindow on another thread, so i need deactive the sf::window.
I didn't get any error message, the application is working fine except the win32 window and other controls are very small.
I ran some sfml examples on the tablet, like "opengl","win32",“window”, the window size is also not scaled, it is real size. Is that proved sf::window doesn't support dpi scaling?
I am Wondering why the sf::window cause the win32 window losing dpi scaling effect.
Is this topic is talking about this? I am not good enough at english
http://en.sfml-dev.org/forums/index.php?topic=17092.0