1
Graphics / Re: Should I not use the 'Quads' PrimitiveType?
« on: November 10, 2020, 10:48:57 am »
Alright, I guess I'll use Quads then. Thanks
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Quads | List of individual quads (deprecated, don't work with OpenGL ES)Does that mean that it's better to not use it, or will it still be fine?