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Messages - paupav

Pages: [1] 2 3 ... 11
1
General discussions / Re: IRC chat (70+ users)
« on: March 09, 2019, 01:52:57 pm »
Is there any matrix channel? IRC seems pretty empty.

2
SFML projects / "Our Dear Paper Fighters" - Top down shooter
« on: April 06, 2016, 11:46:34 pm »
Wow, very nice. What program did you use for your art?

3
SFML projects / Re: Temporarily Named MMORPG: The Adventure Game
« on: February 12, 2016, 11:57:36 pm »
If you you are still attending school or if you are attending college (not sure about college) you can get 5 free github repositories here:
https://education.github.com/pack

4
General discussions / Re: can I modify SFML?
« on: February 07, 2016, 01:10:57 pm »
You are over thinking it. You just have to clearly say that you have forked SFML. If you do something wrong SFML police will warn you before shooting.

5
General / Re: Getting SFML program to work
« on: February 05, 2016, 09:31:17 pm »
I believe that this is your solution:
http://stackoverflow.com/questions/6404636/libstdc-6-dll-not-found

Also I would recommend you to use latest SFML version.

The easiest way is to install Ubuntu 14.04 alongside Windows for programming. (my approach after I had tons of problems when I tried to use Ogre (before I've realised that its just a graphics engine))

6
General / Re: sfml with gcc 5.2
« on: February 05, 2016, 04:37:53 pm »
It is working now for some reason. I've just updated Ubuntu and I've put sfml-network above sfml-system in linker settings.

7
General / Re: sfml with gcc 5.2
« on: February 05, 2016, 03:42:35 pm »
I'm usually using CodeBlocks

EDIT: it seems that I just have to define const strings instead of just writing in file names.
e.g
const std::string menuFS = "menu.ttf";
font.loadFromFile(menuFS);

instead of:
font.loadFromFile("menu.ttf");

8
General / Re: sfml with gcc 5.2
« on: February 05, 2016, 09:41:57 am »
That's the version in the Ubuntu 15.10

9
General / Re: sfml with gcc 5.2
« on: February 04, 2016, 02:56:50 pm »
It is still not working, even after compiling it. I still have the same error message undefined reference to `sf::Font::loadFromFile(std::string const&)'|
and similar errors:
(click to show/hide)

Make log:
(click to show/hide)
Code is correct and libraries are correctly linked.
Code: https://github.com/paupav/boxGame

10
General / sfml with gcc 5.2
« on: February 03, 2016, 10:39:29 pm »
compile it and put on the website plox
I'm getting error message:   undefined reference to `sf::Texture::loadFromFile(std::string const&, sf::Rect<int> const&)'|

11
SFML projects / Re: Simple Snake Game
« on: January 09, 2016, 06:09:16 pm »
Quote from: Nexus
You should find a design that works without global variables.
http://fr.sfml-dev.org/forums/index.php?topic=16574.0

12
SFML projects / Re: Simple Snake Game
« on: January 04, 2016, 11:57:46 pm »
I don't wanna sound like a smartass especially because I did same thing with my snake game, but you should split code in multiple files. Also you should avoid global functions.

13
Network / Re: Simple UDP connection that transfers message using packets
« on: January 03, 2016, 04:04:22 pm »
Thanks

14
SFML projects / Re: boxGame
« on: January 03, 2016, 01:02:26 am »
if this one is fine then i will continue using it. thanks :)

15
Network / Simple UDP connection that transfers message using packets
« on: January 02, 2016, 11:36:43 pm »
So, I don't know why this isn't working. I've read some documentation and I've made this code. Both server and client are ran on the same machine.
SERVER
(click to show/hide)

CLIENT:
(click to show/hide)

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