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General / glDrawArrays crash
« on: October 13, 2015, 04:38:18 pm »
My application keeps crashing with unhandled exception when I add glDrawArrays.
I have tried to glDisableClientState but it doesn't help
http://pastebin.com/GN5nxCwF
Is it something to do with SFML? I'm nearly sure OpenGL code is correct.
I have tried to glDisableClientState but it doesn't help
http://pastebin.com/GN5nxCwF
Is it something to do with SFML? I'm nearly sure OpenGL code is correct.